Now the premise of this show is:
“Chosen” follows Ian Mitchell — a husband, father and lawyer — who awakens one morning to discover a mysterious box on his doorstep containing a loaded gun and a photo of a stranger he must kill within the next three days. Ian quickly learns that if he doesn’t kill this man), he may be killed himself along with his daughter who is being held hostage. Confused and desperate, Ian is transformed from an ordinary man into an unwilling assassin who must risk everything to protect his family.”
Click here for the IMDb information:
So onto gaming…
Could this be a great side campaign for a smaller group of players? Maybe if you know that a few players will be out of town, and you still want to gather up and play, that this could work?
Of course it could.
Ideas that quickly come to mind, a cult is targeting some semi-important people in a large town, the character finds this box at his door early in the morning at the local tavern. inside the box a drawn picture of the target, a date, and maybe a dagger in the box, or a red X over that person’s picture. If the character ignores it or tries to avoid it, you as the GM can implement the same steps done in the TV show… attempted times to hurt or kill the character.. maybe they find out someone is after them, get the local “guards” involved, but the character quickly finds out that guard they spoke to was not really a guard after he or she does some digging.
With a little work, it CAN WORK.
One thought on “Crackle’s TV Show Chosen, Great gaming story line?”
Wow thanks for all the great reading! I am checking them out now.