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Sunday, May 10, 2026
Scarred Lands for AD&D?
Thursday, May 7, 2026
The AD&D Fighter Was Never Boring..
This is a look at what Fighters really did in classic AD&D, why they mattered, and why many modern players miss the point. If you enjoy old school gaming, Gygax era design, and practical talk about how these games actually played, this one is for you.
Tuesday, May 5, 2026
Morale Breaks Fights Before Hit Points Do
They do not fight to the death. Most things should not.
You roll morale after the first losses. Not at the end. Not when it is obvious. Early. That timing matters. One creature drops. Maybe two. Now you check.
Monday, May 4, 2026
AD&D Encounters Aren’t Fair. That’s the Point
So AD&D was never built around the idea that every fight should be balanced, fair and "level appropriate". This is one of the biggest, I guess shocks for modern players when they come to the table to play AD&D 1e. You could enter a dungeon, turn a corner, run into a monster that is more powerful then you and get your ass handed to you as you finally realize running was a better choice rather then rushing in like a superhero. The correct answer is in most cases is learn how to run and come back later with a better plan.
Friday, May 1, 2026
AD&D is the Gold Standard...
Thursday, April 30, 2026
Shadow of the Bat #1 (1992) Review.
Wednesday, April 29, 2026
White Dragons Are Meaner Than You Think
How mean are White Dragons? That's what this episode is about. We're looking at the dragon itself, what makes it nasty, and how you can use one in your campaign without treating it like a big white lizard with wings.
Ash vs Evil Dead: Baal write up for Unisystem
Tuesday, April 28, 2026
The Knock-Key Magic Item
Monday, April 27, 2026
I heard You. I'm Back. Let's Try This Again...
One month ago I said goodbye to the channel. Since then, I received emails, messages, and a lot of support asking me to come back.
So I heard you.









